I actually love this. Big tf fan and a match 3 fan. I think not being able to get far without gravity is a skill issue tbh! Wouldn't mind gravity though like other comments suggest. As much as I can't wait to see the polished visuals, I actually dig the sketchy placeholders so much. It's like walking past an office whiteboard and just getting a glimpse of the whole thought process going on. If it's science themed, I'd imagine the final visuals are gonna have a lab theme? Honestly can't wait to see more and if you need an ideas guy I got plenty :3 (baby's first comment btwww)
seems to lack the functionality to shuffle the board when there are no more valid moves to produce a match, given previous comments I’m guessing it’s due to this being an early prototype, and for a very early prototype it’s well built just found the sudden unprogressable game over states (without an actual game over state) annoying, also another problem lessened by gravity mechanics as it would cause lesser used symbols to collect together more near the bottom of the stage. Hope to see more from this project though and good luck. <3
Thank you, you make a good point about the gravity, I think the goal is going to be to add that and maybe a refresh/reshuffle mechanic in case there are no matches left.
There doesn't seem to be anything that stops you from making new moves while the old one is in progress- which causes the previous moves to freeze and the icons to stay in place, even after you complete matches with the icons within. It's a visual bug, but a troublesome one.
The art of the character is quite good- there's a lot of emotion despite the sketchy style. Also, y'know, boobs, can't get enough boobas.
It would probably be better if the progress bar to the next size-up was reset rather than shrinking slightly whenever you reach the next growth level, through a variable that kept track of score changes but decreased by any given level's score requirement whenever it was met.
It's an interesting direction to take match-3 games- not using gravity was an interesting decision, though it does make it difficult to 'excavate' areas with no matches. I look forward to seeing where it's going!
It's a relief to hear the art looks good I was worried the placeholder sprites were a bit too barebones.
As for the icon bug and the progress bar I appreciate the advice, those are the two things that I regret not fixing for the prototype.
Admittedly the match-3 not having gravity is a skill issue, I'll play around with it as the game gets updated and hopefully achieve some level of polish.
...and yeah probably bigger boobs among other things, we wanna try putting in different characters with different kinks/transformations/etc.
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I actually love this. Big tf fan and a match 3 fan. I think not being able to get far without gravity is a skill issue tbh! Wouldn't mind gravity though like other comments suggest.
As much as I can't wait to see the polished visuals, I actually dig the sketchy placeholders so much. It's like walking past an office whiteboard and just getting a glimpse of the whole thought process going on. If it's science themed, I'd imagine the final visuals are gonna have a lab theme? Honestly can't wait to see more and if you need an ideas guy I got plenty :3 (baby's first comment btwww)
Kinda stinks the dev team's all on Bluesky (and 2/3 block guests from looking); everyone's got like 50 followers since Bsky's a borderline graveyard.
Does the dev team have other socials or art sites? Far as I can tell, only Dixie has one.
this game is so good!
When will the next update be available, I'll be so happy to play it!
By the way will we have bigger booba?
this game has alot of promise
Cool game, waiting for an update :)
very solid as of now, cute art and love the design. keep it up
Thank you!
my high score was 5000 before i decided to stop
seems to lack the functionality to shuffle the board when there are no more valid moves to produce a match, given previous comments I’m guessing it’s due to this being an early prototype, and for a very early prototype it’s well built just found the sudden unprogressable game over states (without an actual game over state) annoying, also another problem lessened by gravity mechanics as it would cause lesser used symbols to collect together more near the bottom of the stage. Hope to see more from this project though and good luck. <3
Thank you, you make a good point about the gravity, I think the goal is going to be to add that and maybe a refresh/reshuffle mechanic in case there are no matches left.
There doesn't seem to be anything that stops you from making new moves while the old one is in progress- which causes the previous moves to freeze and the icons to stay in place, even after you complete matches with the icons within. It's a visual bug, but a troublesome one.
The art of the character is quite good- there's a lot of emotion despite the sketchy style. Also, y'know, boobs, can't get enough boobas.
It would probably be better if the progress bar to the next size-up was reset rather than shrinking slightly whenever you reach the next growth level, through a variable that kept track of score changes but decreased by any given level's score requirement whenever it was met.
It's an interesting direction to take match-3 games- not using gravity was an interesting decision, though it does make it difficult to 'excavate' areas with no matches. I look forward to seeing where it's going!
Biggor boobs later on?
It's a relief to hear the art looks good I was worried the placeholder sprites were a bit too barebones.
As for the icon bug and the progress bar I appreciate the advice, those are the two things that I regret not fixing for the prototype.
Admittedly the match-3 not having gravity is a skill issue, I'll play around with it as the game gets updated and hopefully achieve some level of polish.
...and yeah probably bigger boobs among other things, we wanna try putting in different characters with different kinks/transformations/etc.
This is beautiful.
If it takes long to update, I am willing to wait.
This is looking pretty good! Can't wait to see how this turns out!